You’re out of jail, but the debt isn’t gone. Sneak, steal, and break into houses solo or in 4-player co-op. Use lockpicks, sleeping gas, and brute force to complete jobs, outsmart security, and make enough money before time runs out. Will you pay back what you owe, or lose everything?
Role: Level Designer
Responsibilities:
Designed and implemented new playable areas and levels within existing
production frameworks.
Created level layouts, gameplay logic, and interactive elements in-engine.
Proposed and prototyped new level concepts and gameplay features.
Participated in QA, bug fixing, and polish passes.